Kalla Harrier

Bar Wench from the Gamblin' Grouper

Description:

Kalla Harrier
Medium fey humanoid , elf
Level 1 Skirmisher XP 100

Initiative +4 Senses Perception +3; low-light vision
HP 29; Bloodied 14
AC 15; Fortitude 12, Reflex 15, Will 14
Speed 7

Dagger (standard, at-will) Weapon

6 vs AC; 2d43 damage.

Evasive Strike (standard, encounter) Weapon

Melee or Ranged 10; 6 vs AC; 2d43 damage; she can shift up to four squares before or after attacking.

Elven Accuracy (free; encounter)

Kalla can reroll an attack roll. She must use the second roll, even if it’s lower.

Wild Step

She ignores difficult terrain when she shifts.

Alignment Good Languages Common, Elven
Skills Acrobatics 9, Nature +8
Str 11 (0) Dex 18 (
4) Wis 16 (3)
Con 13 (
1) Int 12 (+1) Cha 10 (0)

Equipment:knife x2, leather armor .

Bio:

Kalla is a fairly young lady who works at the Gamblin’ Grouper as a bar wench and serving girl. She is a very nice girl who is typically quiet, but does have a mean streak if you get her fired up.

She is very close to Ottin Bersearch who has been like a father to her since her own father passed away.

Kalla is just looking to make money by serving drinks, and dealing the occasional card game.

Kalla Harrier

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